Re: Why get SLI? On Mon, 11 Jul 2005 16:13:48 +0000 (UTC), "Christo"
<chrisNO-SPAM@NO-SPAMjuststuff.co.uk> wrote:
>
>bear in mind john, SLI is still relatively new, the 7800 series nVidia cards
>will allow for SLI, and I am sure that as it has been around for a while
>longer that games will begin to support it and utilize it
Are you saying that the latest iteration of SLI by nVidia and ATI
require API level support for it to work? If I recall, the earlier
3Dfx era SLI systems that 3Dfx and ATI developed didn't require any
special coding to get them to work. The task of dividing up the
rendering between the two video cards was done at the driver level and
lower, so it didn't matter how you coded it since you could assume it
was already taken care of.
It seems kind of a HUGE step backwards to put a stumbling block like
that in place now.
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MCheu |