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Old 08-02-2009, 06:46 AM
The iPhone 3GS KICKS some serious DONKEY!! It is much better than the 3G was.
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Default Face It: iPhone is now steamrollering the competition!

CNET News
The iconic iPhone has doubled in market share since 2008, rising to
10.8 percent in the first quarter of 2009 from 5.3 percent in 2008,
according to Gartner ...

Apple Wins Right To Say Its Apps Are 'Only On The iPhone' Washington
Post
For Business Owners, iPhone Apps Abound Wall Street Journal -
IntoMobile -Washington Post -PC World

Sprint reports more unexpected defections to AT&T for the iPhone 3GS
as their customers reject the Palm Pre and other new offerings -
Sprint stock drops...

More alarming news from Japan

Telltale: The iPhone is Mightier than the Wii

Developer blames Tales of Monkey Island's "poor" frame rate on Wii
hardware limitations, citing iPhone as more powerful.
http://www.pcworld.com/article/16934...n_the_wii.html

related

Nintendo warns iPhone may damage its sales
Apple Insider
In a conference call discussing the results, Nintendo didn't outline
just how much it saw coming from the iPhone and iPod but tellingly
didn't mention the

Just recently considered the king of handheld gaming, Nintendo is now
sending an alert that it could be trouble over its next fiscal year as
Apple's iPhone and iPod touch might cut into its sales.

Known equally for its DS handheld and its Wii console, the company
said on Thursday that it anticipates its first profit decline in four
years not only because of a rough economy playing havoc with game
sales but also due to harsher competition in the portable arena
stemming directly from Apple devices.

In a conference call discussing the results, Nintendo didn't outline
just how much it saw coming from the iPhone and iPod but tellingly
didn't mention the Sony PSP, its veteran rival since 2004, as a
threat. The pocket PlayStation posed little danger as its own sales
were cut in half from levels that were already significantly lower
than those of the DS.

Nintendo's comments are the first on-the-record statements from the
Japanese company that treat Apple as a genuine competitor. The iPhone
maker itself has been quick to challenge Nintendo, calling the iPod
touch a "console experience," but until now hasn't been acknowledged
in return.

It echoes a mounting preference for Apple's business model and for the
hardware itself. With the exception of its fledgling DSiWare store,
Nintendo has depended almost exclusively on physical copies to sell
games and, as a consequence, has always had to charge a much higher
price to ship and stock games at retail stores -- something Apple has
never had to do for its touchscreen devices, either of which relies
solely on downloads. A cursory check many retailers prices most
Nintendo DS games between $30 and $35 while an iPhone game is
regularly below $10, sometimes below $5, and other times free. The
wide gap has made it easier for gamers to fill their iPhones and iPods
with games and lured developers with the promise of much wider
exposure. Even with less than a week of the App Store being open,
about a quarter of all apps for the iPhone and iPod touch were games.

Moreover, as the iPhone technology itself is at least three years more
recent than the 2004-era components in Nintendo's product even when
discounting the multi-touch controls, the possibilities for games have
been particularly tempting for developers. Famed id Software co-
founder John Carmack once described even the original iPhone
processing power as superior to the DS and PSP put together and has
chosen it as the sole modern handheld platform to receive ports and
other games ...


But while the iPhone might already be casting a shadow over sales
Nintendo once thought very secure, new signs are emerging that the
company may want to be fearful for sales of consoles for the living
room as well. Despite the Wii being much faster than the DS, a
developer from Telltale Games just this week said the iPhone was more
powerful than the much larger and more expensive game system both
because of genuinely speedier components but also because of arbitrary
limits imposed by Nintendo on downloadable Wii games. He speculated
that the company's latest adventure game series, Tales of Monkey
Island, might actually look better and run faster on Apple's
cellphone, which itself got a direct port of the earlier Secret of
Monkey Island in recent days.
http://www.appleinsider.com/articles...its_sales.html

....
Nintendo admits iPhone is hammering DS Mirror.co.uk
http://www.mirror.co.uk/news/technol...5875-21561458/

Nintendo’s profits have slumped in recent months by a massive 66 per
cent. And while the recession is clearly giving the Japanese giant a
money–based migraine, it also says games from Apple’s App Store on the
iPhone and iPod touch are also wreaking havoc with sales of the DS and
DSi.

In an otherwise dull conference call about their dire results, a
Nintendo representative claimed the DS and DSi were suffering, “due to
harsher competition in the portable arena stemming directly from Apple
devices.”




Nintendo admits iPhone, iPod hurting sales Electronista

Nintendo admits iPhone, iPod hurting sales
Nintendo today encountered a rare setback in its history owed
partially to the impact of Apple on its business. The company's profit
has dropped a steep 66 percent year-over-year to $426 million and said
in a conference call that the iPhone and iPod touch, not Sony's PSP,
are having the greatest impact on the performance of the DS and DSi.
It also expects its fiscal 2010 profit to drop for the first time in
years as a result of the added pressure from Apple's touchscreen
devices.

Nintendo Cites Slowing DS Sales, Admits iphone A 'Competitor' Popzara

Look at a video clip of a typical iPhone game "
Space Invaders Infinity Gene
"....

http://www.youtube.com/watch?v=ShO9r...layer_embedded

The iPhone's best neo-retro game: Space Invaders Infinity Gene
This shooter is Space Invaders in spirit and design, but in execution
it's a full-fledged arcade onslaught of power-ups, boss battles, and a
thumping techno soundtrack that pulses along perfectly. This isn't
Taito's first reinvention of Space Invaders: its Space Invaders
Extreme was received with warm reviews and a cult following, and
currently lives on the Nintendo DS, PSP, and Xbox Live Arcade.

Infinity Gene is a port of a Japanese cell phone game, with more
minimal line-drawn graphics than Extreme. The title screen is actually
a direct port of the original Space Invaders, before transforming into
a start menu that consists of a branching level tree. Based on how you
perform across dozens of levels, new weapons variations and options
will become unlocked. Your ship can move all across the board, unlike
the original Space Invaders, and while your ship autofires, your
finger can drag anywhere onscreen to move your ship around. This keeps
your digits from getting in the way of the finely rendered artillery
attacks.

One of the most exciting new features, something that extends the life
of this title to the near-infinite, is Music mode. You can pick any
song on your iPhone or iPod Touch to play along to, and Infinity Gene
generates a unique level matched to your music. I'm not sure what the
secret sauce is to this mode...

Infinity Gene is available now for $4.99, and it's easily one of the
best neo-retro experiences on the iPhone yet.


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  #2 (permalink)  
Old 08-02-2009, 03:26 PM
John Blutarsky
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Default Re: Face It: iPhone is now steamrollering the competition!

"The iPhone 3GS KICKS some serious DONKEY!! It is much better than the
3G was." <vic.healey@gmail.com> wrote in
news:cf0f5405-cce1-4495-a6e3-7296bf17a38d@a13g2000yqc.googlegroups.com:

> CNET News


> Apple Wins Right To Say Its Apps Are 'Only On The iPhone' Washington
> Post



The fart developers are overjoyed with this news.


> For Business Owners, iPhone Apps Abound Wall Street Journal -
> IntoMobile -Washington Post -PC World



Too bad business owners using the iPhone don't abound.

>
> Sprint reports more unexpected defections to AT&T for the iPhone 3GS
> as their customers reject the Palm Pre and other new offerings -
> Sprint stock drops...


If defections were in line with Wall Street estimates, were they
unexpected?


>
> related
>
> Nintendo warns iPhone may damage its sales
> Apple Insider
> In a conference call discussing the results, Nintendo didn't outline
> just how much it saw coming from the iPhone and iPod but tellingly
> didn't mention the


How do they warn about the iPhone when they don't talk about it?




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